Foodie Stack Puzzle – Complete Mobile Game Template.
$33.00
Foodie Stack Puzzle is a casual puzzle game that combines card matching, food merging, and restaurant service. Players need to click on three identical food items, place them into a limited number of slots to merge them into a dish, and then complete customer orders before time runs out to earn coin rewards.
The game features special food states such as frozen, rotten, bomb, and rainbow, as well as a variety of useful power-ups. It includes a powerful built-in level editor to help developers quickly create and adjust levels. The project adopts a clean and simple low-poly art style, supports Android and iOS platforms, and facilitates art reskinning, difficulty expansion, and commercial development.
Description
Foodie Stack Puzzle is a casual puzzle game centered around card matching, food synthesis, and restaurant ordering.
Players need to observe the food items on the field, click on three identical items, and place them into the slots. When the matching conditions are met, the food items will be combined into the corresponding dish. Players then need to complete orders for waiting customers within a specified time to earn coin rewards.
With limited card slots, every choice requires careful planning. If the slots are full, the player’s operational space will be restricted. Special food statuses and power-ups further increase the strategic depth of the levels, giving the game both the exhilarating feel of match-3 gameplay and the time management challenge of restaurant management.
The project offers a built-in level editor, a coin economy system, and scalable game mechanics, making it suitable for Unity developers who want to quickly develop food-themed match-3 games.
⚙️ Core Systems
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Slot-Based Match-3 System: Click on three identical food items to place them in the slot and trigger the matching and synthesis process.
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Food Merge System: Combines matched foods into corresponding dishes, creating a clear game objective and feedback.
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Restaurant Order System: Prepares and delivers dishes based on customer requests, advancing the level progress.
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Timed Customer Serving: Complete customer orders within a limited time, testing players’ speed and planning abilities.
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Coin Reward System: Earn coins after completing customer orders, which can be used to build and expand the in-game economy.
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Special Food States: Includes special states such as frozen, rotten, bomb, and rainbow, adding different challenges to the levels.
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Power-Up System: Provides auxiliary tools such as hammers, coolers, jammers, and food baskets.
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Built-in Level Editor: Supports quick creation, testing, and balancing of levels, improving the efficiency of game content production.
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Difficulty Scaling: Allows developers to adjust the challenge level based on the level design.
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Unity IAP v5 Readiness: The project includes a gold coin economy system and is ready for Unity IAP v5 integration.
✨ Game Features
1. Unique slot-based match-3 gameplay.
Unlike traditional match-3 games, players complete matches by clicking on identical food items and placing them into a limited number of slots. The limited slot capacity adds strategic depth, requiring players to plan each move carefully.
2. Food Merging and Restaurant Serving
Food items are matched to create dishes, which are then used to fulfill customer orders. This combination of match-3 puzzles and restaurant service forms a coherent core gameplay loop.
3. Timed Orders and Coin Rewards
Players need to complete customer orders within a time limit and earn gold coin rewards for their services, adding a sense of urgency and purpose to the game.
4. Four Special Food States
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Frozen: Adds an extra challenge to the food matching process.
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Decay: Introduces a special food status mechanism to enrich level design.
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Bomb status: Adds special mechanics and strategic variations to the game.
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Rainbow State: Provides special food variations, increasing the possibilities for gameplay combinations.
These special states can help developers design richer level challenges. The specific triggering rules and effects of each state are subject to the actual implementation of the project.
5. Four Powerful Power-Ups
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Hammer: Helps players handle specific situations in a level.
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Cooler: Provides players with additional auxiliary options.
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Disruptor: Adds strategic options for handling the current situation.
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Food Basket: Provides additional food-related auxiliary functions.
The specific effects and usage conditions of the items are subject to the actual configuration within the project.
6. Powerful Built-in Level Editor
The project includes a built-in level editor, helping developers quickly create, test, and adjust levels. Whether designing new food combinations or balancing card slot pressure and order time, it improves content creation efficiency.
7. Coin Economy and IAP Readiness
The project features a gold coin economy system and is ready for Unity IAP v5 integration, facilitating developers’ further planning of in-app purchases and in-game economic design. The actual payment items and purchase process still require confirmation and testing based on the project configuration.
8. Clean Lowpoly Visuals
Employing a clean, low-poly art style paired with a skybox environment, it creates a bright and relaxing visual experience. The art assets are easily replaceable, facilitating the creation of different food themes and brand styles.
9. Mobile-Optimized Gameplay
Designed for Android and iOS mobile platforms, it is suitable for touch screen operation and casual gaming experience, making it easy for developers to create food-themed puzzle mobile games.
10. Easy Reskin and Expansion
Customization is possible around food, dishes, customers, restaurant environment, and visual themes, and level difficulty and game content can be adjusted according to product needs.
⚙️ Technical Information
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Project Name: Foodie Stack Puzzle
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Game Category: Match-3 Puzzle, Food Puzzle, Restaurant Service, Casual Game
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Core Gameplay: Card Slot Matching, Food Synthesis, Customer Orders, Time-Limited Challenges
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Special Food States: Frozen, Decay, Bomb, Rainbow
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Power-Ups: Hammer, Cooler, Disruptor, Food Basket
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Level Tools: Built-in level editor
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Economy System: Gold Coin Reward System
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Monetization Readiness: Preparing for Unity IAP v5 Integration
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Art Style: Lowpoly and Skybox Environment
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Target Platforms: Android, iOS
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Project Type: Unity Complete Game Source Code
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Customization support: Supports skinning, difficulty adjustment, and content expansion.
🚀 Project Advantages
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The game offers a variety of gameplay combinations: integrating card-slot match-3, food synthesis, and restaurant order services.
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The levels are highly strategic: Limited card slot space and special food statuses increase the difficulty of planning and execution.
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Highly efficient level creation: The built-in editor makes it easy to quickly create, test, and balance levels.
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A robust gold coin economy system: It features a gold coin reward mechanism and is ready for IAP integration.
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Art assets are easy to replace: The low-poly style is suitable for creating different food themes.
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Suitable for mobile development: Designed for Android and iOS platforms, suitable for casual puzzle mobile game projects.
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Easy to expand and reskin: Food, dishes, customers, props and level content can be further customized.
📦 Package Includes
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Foodie Stack Puzzle Unity project source code
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Card slot match-3 gameplay system
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Food matching and dish synthesis mechanism
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Customer Orders and Limited-Time Service Gameplay
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Gold Coin Rewards and Economic System
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Frozen, Decay, Bomb, Rainbow special food states
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Hammer, Cooler, Disruptor, Food Basket Support Items
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Built-in level editor
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Low-poly art style and skybox environment
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Android and iOS mobile platform project basics
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Unity IAP v5 Integration Preparation
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Project foundation that supports art reskinning and level expansion
For specific Unity version, resource files, number of levels, payment item configurations, and other delivery content, please refer to the actual project files provided with the product.
5. Frequently Asked Questions
Q1. Does Foodie Stack Puzzle provide the complete Unity source code?
Yes, the product includes the complete source code for the Foodie Stack Puzzle project, making it convenient for developers to learn, modify, and extend it. For specific commercial usage rights and licensing restrictions, please refer to the license terms on the product page.
Q2. What is the core gameplay of the game?
Players click on three identical food items to place them into a slot and combine them into a dish. They then complete customer orders within a time limit and receive coin rewards. Slot space is limited, so careful planning of each move is essential.
Q3. What special food states are included in the game?
The project includes four special food states: Frozen, Decay, Bomb, and Rainbow, adding more variety and strategic possibilities to level design.
Q4. Does the project have a built-in level editor?
Yes. The built-in level editor supports the rapid creation, testing, and adjustment of levels, making it easier for developers to continuously create new content and balance game difficulty.
Q5. Does the project support in-game purchases?
The project includes a coin economy system and is ready for Unity IAP v5 integration. Specific in-app purchases, payment processes, and monetization features require integration and testing based on the project configuration.
Q6. Is the project easy to reskin?
Yes. The project uses a simple low-poly art style, which is suitable for replacing food, dishes, customers, and scene resources, and also makes it easy to further adjust the theme and level difficulty.
Foodie Stack Puzzle Unity complete game source code is a casual puzzle template that combines card slot match-3, food synthesis, restaurant orders, special food states, and a built-in level editor. It is suitable for developing food-themed match-3 mobile games and expandable restaurant puzzle games.













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